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The Nunchuck Gun is a revolver with a nunchuck, with one end of the nunchuck taped to the muzzle. It seems to be Dangeresque's favorite weapon.

Sam owns a big gun which he seems to carry around everywhere he goes. The gun can be seen in almost every comic and Telltale episode.

Max owns a pistol (a Luger, to be exact) which he seems to carry around everywhere he goes. It is seen in the comics and the Telltale Episodes. It was absent in Sam & Max Hit the Road.

The Auto Rifle is the starter gun of the game given to your character by default and cannot be sold. As the starter gun it is easy to use and versatile because of a high rate of fire and effectiveness at any range. Although it is quite weak, it is able to score headshots which taking into account the rate of fire, can be quite deadly.

The Barreti is a handgun in the game Commando 2. It is automatically obtained by creating a player. Every hit gives extra bonus of 100 points. There is also a silenced version of this gun. Knife is a weapon in the game Commando 2. It is automatically obtained by creating a player. Every hit (or- in this case- cut/ stab) gives extra bonus of 500 points.

Barrels are common items found in the Donkey Kong series. They first appeared in the 1981 game Donkey Kong and have remained a recurring item since.

Stock weapons are weapons available to all players. Stock weapons are the default loadout for each class, and are the original set of weapons introduced with the release of Team Fortress 2. Stock weapons have the Normal quality, however, customizing a Stock weapon with the Name or Description Tag will create a Unique quality variant.

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